ESVA WIKI
12.3 · Not in the game yet

Farm: the ranch and the esvas

The ranch, the esvas walking loose, the hunt that runs while you arrange, and the visit.

reviewed 8 August 2026

What it is

The ranch is the outdoor part of the house: you start with one lot and buy the expansions. The esvas from your collection walk loose across it — free through the space, bumping into what is placed, each on its own path. They do not pose. And while you arrange, the Farm Hunt runs: the party goes out to the quadrant you chose, and what it brings back shows as a number.

How I do it

How the ranch runs:

  1. Open the lotYou start with one lot and buy the expansions. What grows is the ranch, not the house.in gameFarm → Ranch
  2. Let the esvas outThey walk the space and bump into what is placed. It is not a still pose: each one follows its own path.in gameRanch
  3. Leave the hunt runningThe party goes out to the quadrant you chose and keeps hunting while you arrange. It is a continuous state, not a move you make: what piles up shows as a number.in gameFarm → Hunt
  4. Take the visitA visitor sees a portrait: the ranch at the instant you finished, with the esvas where they were. It is not live.in gameFarm → Visits

What I get — and what it costs

What I get
The collection in plain sight, and huntingThe esvas you contained walking in a place of your own, while the party brings back what it hunted.While there is a lot open.
What it costs
They walk, they do not poseEach esva follows its own path and respects what is placed. There is no fixed spot to arrange them into.The visit is one instantThe portrait is asynchronous: whoever comes in sees the moment you finished, not what you are doing now, and touches nothing.The hunt is a state, not a moveIt runs on its own once you pick the quadrant. There is no button to repeat and no turn to wait for.

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