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LEGAL / v2.0

Terms of Use & Privacy Policy

Controlling version: Brazilian Portuguese. Last updated July 15, 2026.

Index

01Acceptance and term02Nature of the game and intellectual property03Eligibility and registration04Account and security05Rules of conduct06Payments and monetization07Market, trades and RMT08Virtual goods and licence09Availability and shutdown10Moderation, suspension and deletion11Warranties and liability12Privacy Policy integration13Changes14General provisions15Venue16Definitions and Controller17Personal data collected18Purposes19Legal bases20Sharing21Infrastructure outside Brazil22Retention and deletion23Security24Children and adolescents25Data subject rights26Cookies and local storage27Privacy contact28Policy changes

These Terms govern access to ESVA, an original browser idle/incremental game. By creating an account or using the Game, the User accepts Part I (Terms) and Part II (Privacy Policy). If translations diverge, the Brazilian Portuguese version prevails.

PART I
01

Acceptance and term

1.1. Access to and use of the Game require acceptance of these Terms and the Privacy Policy. If the User disagrees, they must not create an account or use the Game.

1.2. These Terms take effect on publication for an indefinite period and cover future versions, updates, seasons and content, subject to Clause 13.

1.3. These Terms prevail over conflicting promotional or informational material.

02

Nature of the game and intellectual property

2.1. ESVA is an original browser idle/incremental game with its own universe, creatures, lore, terminology, brand and visual identity. It is not produced, licensed, sponsored, endorsed by or affiliated with the owners of cultural references mentioned on the site.

2.2. The ESVA name, logo, identity, universe, lore, esvas, sprites, environments, interface, texts, data, authored rules, audio and code are Proprietary Assets protected by applicable law, whether registered or not.

2.3. Reproduction, decompilation, modification, distribution or commercial exploitation of code or Proprietary Assets requires prior written authorisation.

03

Eligibility and registration

3.1. The Game is intended for people aged 13 or over. Users under 18 require the consent and supervision of a legal guardian under applicable law.

3.2. A guardian who permits a minor to use the Game acknowledges these Terms and is responsible for the minor’s actions and payments.

3.3. The User must provide true, complete and current information.

3.4. If an account belonging to a child under 13 is identified, the account and corresponding data may be deleted.

04

Account and security

4.1. Each User must maintain one primary account and may not use multiple accounts to circumvent mechanics, events or limits. This integrity rule does not, by itself, turn a transfer or RMT transaction into an offence.

4.2. The User is responsible for credential confidentiality and account activity.

4.4. ESVA is not liable for losses caused by the User’s failure to protect credentials.

05

Rules of conduct

5.1. The User may not:

  • Use bots, macros, scripts, reverse engineering, exploits or manipulation for an unfair advantage.
  • Deliberately exploit flaws without reporting them.
  • Commit fraud, scams or deception in internal or external transactions.
  • Engage in harassment, hate, threats, spam, flooding or illegal content in Game channels.
  • Attack, overload or compromise infrastructure or security.

5.2. Breach may result in action under Clause 10 and legal liability.

06

Payments and monetization

6.1. The Game uses Credit, earned through play, and Aval, a premium currency purchased when the shop is enabled.

6.2. Payments may purchase licences to use Aval, VIP, passes, temporary benefits, items or digital cosmetics.

6.3. Price, content, duration and conditions will be shown before confirmation. Delivery follows confirmation by the payment processor.

6.4. Prices and packages may change without retroactive effect on confirmed transactions.

6.5. Reversals, chargebacks, payment fraud and settlement failures may suspend delivery or reverse the corresponding benefit, subject to non-waivable law.

6.6. ESVA aims to provide statements, spending limits and disclosure of probabilities associated with random items.

07

Market, trades and RMT

7.1. The Market permits trades in authorised items, esvas and currencies, subject to fees, taxes, escrow and operational rules published in the Game.

7.2. RMT—trading items, currencies, esvas or accounts for real money or external goods—is not prohibited or penalised merely for being RMT.

7.3. ESVA does not organise, guarantee, monitor, refund or arbitrate external transactions. Delivery, authenticity, payment, taxes and fraud risk remain with the parties.

7.4. Permission for RMT does not authorise fraud, abuse, money laundering, unauthorised access, chargebacks or illegal conduct. Accounts involved may be sanctioned.

7.5. Active-bag, bound, blocked or equipped assets may be ineligible for listing under Game rules.

08

Virtual goods and licence

8.1. Credit, Aval, esvas, items, apparatus, cosmetics, titles, achievements and progress are Virtual Goods. The User receives a personal, limited, non-exclusive and revocable licence to use them within the service and acquires no property right in files or infrastructure.

8.3. The licence may be restricted or revoked for breach, suspension, shutdown, fraud correction, rebalancing or economic correction, subject to rights that cannot be waived.

09

Availability and shutdown

9.1. ESVA is an independent best-efforts project and does not guarantee continuous availability, error-free operation or indefinite permanence.

9.2. On permanent shutdown, ESVA may notify the community in advance when reasonably possible.

9.3. The User acknowledges the risk of change, unavailability and discontinuation inherent to a developing project.

10

Moderation, suspension and deletion

10.1. ESVA may warn, suspend or cancel accounts for breach, bots, fraud, false data, use by children under 13 or attempts to compromise the service.

10.2. Suspension or cancellation may remove access to the account and Virtual Goods, subject to non-waivable legal rights.

10.3. The User may request voluntary deletion through support, subject to Clause 22 retention.

11

Warranties and liability

11.1. The Game is provided as is and as available.

11.2. To the maximum extent permitted, ESVA is not liable for indirect damages, lost profits or loss of Virtual Goods caused by technical failure, third parties, force majeure or events beyond reasonable control.

11.3. Nothing excludes liability or rights that applicable law does not allow to be excluded.

12

Privacy Policy integration

12.1. Part II forms part of these Terms and describes personal data processing.

12.2. The Privacy Policy prevails in a specific conflict about personal data.

13

Changes

13.1. ESVA may change these Terms to reflect legal, operational or Game changes.

13.2. Material changes will be communicated reasonably. Continued use after effectiveness indicates acceptance where permitted by law.

14

General provisions

14.1. These Terms are the entire understanding about use of the Game.

14.2. Tolerance does not waive rights or create novation.

14.3. Invalidity of one provision does not invalidate the remainder.

14.4. Brazilian law applies, including the Civil Code, the Brazilian Internet Act, LGPD and consumer rules when applicable.

14.5. Support and reports: official ESVA Discord.

15

Venue

15.1. The Regional Court of Tatuapé, São Paulo/SP, is elected, without prejudice to any venue legally guaranteed to the User.

PART II
16

Definitions and Controller

16.1. LGPD definitions apply to personal data, data subject, processing, controller and processor.

16.2. Controller: Renato Falchet.

17

Personal data collected

17.1. Registration and profile: email, nickname, language, selected visual identity and authentication credential. Passwords are not stored in plain text; they currently use one-way PBKDF2-SHA-256 derivation with an individual salt.

17.2. Beta and communications: email, reported source, play availability, language and consent history.

17.3. Payments, when enabled: identifier, amount, method, status and anti-fraud data from the processor. ESVA does not store full card numbers.

17.4. Game use: progress, inventory, containment, Market, chat, guild, clan, telemetry and integrity logs.

17.5. Technical data: IP address, browser/device, necessary cookies and access logs.

18

Purposes

18.1. Data is used to operate accounts and the Game, process payments, provide support, moderate, prevent fraud and bots, meet obligations, send essential notices and analyse telemetry for security and balance.

19

Legal bases

19.1. Depending on the case, processing relies on contract performance, consent, legitimate interests, legal obligation and the establishment or defence of legal claims.

20

Sharing

20.1. Data may be shared with payment, cloud, email, security and support providers and competent authorities, limited to the necessary purpose.

21

Infrastructure outside Brazil

21.1. The service uses distributed cloud infrastructure and is not hosted in Brazil. Data may be processed or stored internationally. Where Brazilian law applies, ESVA will seek mechanisms and safeguards compatible with LGPD and ANPD regulation.

22

Retention and deletion

22.1. Data is kept during the account and for the additional period needed for obligations, fraud, security and legal claims.

22.2. It will then be deleted or anonymised, subject to lawful retention.

23

Security

23.1. ESVA adopts reasonable technical and administrative measures, including access control, salted password derivation, server-authoritative architecture and integrity records.

23.2. No system is absolutely secure. Relevant incidents will be handled and notified where required by applicable law.

24

Children and adolescents

24.1. The Game is intended for users over 13. Processing concerning minors observes their best interests and required guardian consent.

24.2. Identified data from children under 13 may be deleted.

25

Data subject rights

25.1. Data subjects may request confirmation, access, correction, anonymisation, restriction, deletion, portability, sharing information and withdrawal of consent within legal limits.

25.2. ESVA may request identity verification before responding.

26

Cookies and local storage

26.1. Cookies and local storage necessary for sessions, security and preferences are used. This site version has no third-party advertising tracking.

26.2. Blocking these technologies may affect operation.

27

Privacy contact

27.1. Privacy, support or incident requests may be sent through the official Discord: https://discord.gg/YYZUyB48U.

28

Policy changes

28.1. The Policy may change for legal, technical or operational reasons. Material changes follow Clause 13.

ESVA · v2.0 · July 15, 2026

These Terms govern access to ESVA, an original browser idle/incremental game. By creating an account or using the Game, the User accepts Part I (Terms) and Part II (Privacy Policy). If translations diverge, the Brazilian Portuguese version prevails.

ESVA

An independently led original game. Precision in mechanics; mystery in fiction.

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© 2026 ESVA · Renato Falchet