Quests
How the main line walks you through the systems, by popup.
reviewed 8 August 2026
What it is
ESVA's main line, driven by popup. It opens the systems in order — containment, collection, incursion, Market, Institute — and steps aside once you know the way.
How I do it
A quest is not searched for: it arrives.
- Read the popupThe quest appears on its own, with the objective written in one line. Closing the window does not cancel it.
- Follow the marked destinationThe objective points to the screen where the action happens, and clicking it takes you straight there.
- Perform the exact actionThe quest asks for a system action: contain your first esva, open the collection, enter a quadrant, open the Institute, sign a clan.
- Collect and move onOnce finished, the quest pays and calls the next one. The line is sequential: skipping does not exist.
In development
What is missing: how many quests the main line has and where it ends.
What already holds: the line is sequential, driven by popup, and opens the systems in order.
What I get — and what it costs
What I get
System unlockEach finished quest unlocks the next screen and the starting payment that carries the early game.Performing the exact action asked. The line does not advance on a similar action, and the next opens only once the current is closed.
What it costs
Single lineThe main quest is sequential. While the current one is open, the next stays shut.Closing is not finishingClosing the popup hides the text, it does not finish the step. The quest stays in the queue until the action is done.