Market
How to list and buy on the Market, what escrow holds, and where the charges fall.
reviewed 8 August 2026
What it is
The Market is the player market: you list an item, another player buys it, and the game charges a listing fee and a sales tax. The item sits in escrow until the double confirmation, and the price history is public.
How I do it
Before you startAn item in the collection Only what is already in the collection can be listed. Stamps and expedition currency do not.required
The Market opens at the Post; read the history before setting your asking price.
- Read the history firstEach item's price history is public and sits on the Market screen itself.in gamePost → Market → History
- List the itemChoose the item from the collection and set the asking price in Crédito. The listing charges a fee the moment it goes up.in gamePost → Market → List
- Let escrow hold itWhile the listing stands, the item leaves the collection and is not usable in the party.in gamePost → Market → My listings
- Close with the double confirmationWith both ends confirmed, escrow releases the item to the buyer and the Crédito to the seller, tax already deducted.in gamePost → Market → My listings
In development
What is missing: the amount of the sales tax and the listing fee
What already holds: that both apply, that one is charged at listing and the other at sale, and that the price history is public
What I get — and what it costs
What I get
A Market saletrading an item from the collection for Crédito with another player, with the game holding both ends and the history in plain sightA fee charged at listing and a tax deducted at sale. The Crédito that arrives is less than the asking price, and the item is unavailable while the listing stands.
What it costs
Two charges applyThe listing charges a fee and the sale charges a tax. Count on both before setting the price.An item in escrow is not usableWhile the listing stands, the item does not return to the party or the incursion.Money comes in, money does not go outThe Crédito from a sale circulates among players inside the game.