Raid: the server boss
How the asynchronous global boss works, how contribution is paid and why the raid never gives the Rupture Reagent.
reviewed 8 August 2026
What it is
The Raid is an asynchronous global boss: the whole server — every player — hits the same boss, and every move landed adds to the same total. Nobody needs to be online at the same time as anybody else.
How I do it
Before you startAn active raid the raid belongs to the server: it exists while the boss is standing.required
How to get into the count:
- Open the active raidthere is a single boss for the whole server.in gamePost → Raid
- Hit when you canthe raid is asynchronous: your move enters the total even if nobody else is online at that moment.
- Accumulate contributionevery move you land adds to the contribution recorded in your name.
- Wait for the boss to fallwhen the server's total brings the boss down, payment goes out by contribution.
In development
What is missing: what the raid delivers and how contribution turns into payment.
What already holds: the whole server hits the same boss, every move adds up, payment is by contribution and never includes the Rupture Reagent.
What I get — and what it costs
What I get
Payment by contributionwhoever hit the boss is paid for the contribution on record; there is no kill stealing, and the final move does not take everything.the raid never delivers the Rupture Reagent — that item exists only in the Cavern.
What it costs
No stolen killthe last move does not change the payment: the contribution on record is what counts.Never gives the reagentno raid delivers the Rupture Reagent; the source is single and it is the Cavern.