ESVA WIKI
5.4 · The world

Home Post

What gets settled at the Home Post and why you always end up back there.

reviewed 8 August 2026

What it is

The Home Post is the fixed point of the map: it heals the party at no cost, always, and it is where you change the party and the moves. When all six fall, you come back here.

How I do it

What one pass through the Home Post settles:

  1. Reach the Home PostYou go on your own, or you are brought back when the six in the party fall.in gameHome Poston every return to the Home Post
  2. Heal the partyHealing is free and always available. No currency and no item is involved.
  3. Change the party and the movesDefine which six esvas go out with you, and edit the four move slots of each. Move swapping costs nothing.in gameHome Post → Party · Moves
  4. Head out to the quadrantWith the party healed and the moves in place, go back to the map and choose where to operate.in gameMap
In development

What is missing: Whether all six falling costs anything beyond the return, and whether there is more than one Post per incursion.

What already holds: Free, always available healing, and party and move changes concentrated here.

What I get — and what it costs

What I get
Healed partyThe six esvas back in fighting condition, in the same place where party and moves are changed.Healing costs nothing. The cost is travel: none of this happens outside the Home Post, and all six falling brings you back here.
What it costs
No swapping outside the Home PostParty changes and move changes do not happen inside a quadrant or inside an encounter.The return is not optionalWhen all six fall, the return to the Home Post happens. There is no carrying on in the quadrant with the whole party down.

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