Offline
What keeps happening with the tab closed and where the accumulation stops.
reviewed 8 August 2026
What it is
With the tab closed the loop keeps running: the party keeps meeting and containing. Offline accumulation has a capped window and runs at a rate lower than that of a present player.
How I do it
Before you startA standing party and a chosen quadrant when you leave Offline continues whatever was running. Leaving already in a wipe accumulates nothing.required
Before closing the tab, leave the session ready:
- Leave with a full partyHeal at the Post before closing. A weak party falls early and the rest of the window is lost.in gamePost
- Leave stock in the packAutomatic potion, revive and flask consume stock while you are away. With no flask, offline yields no collection entries.
- Choose the quadrant and closeThe chosen quadrant is where offline runs. Closing the tab does not interrupt the loop.in gameMap → Quadrant
- Come back and collectOn reopening, what happened while you were away is added up at once: containments, Register entries and items.how oftenevery return
In development
What is missing: The size of the window cap and the offline rate are not published.
What already holds: The window has a cap, the accumulation is delivered on return, and the rate is lower than for a present player.
What I get — and what it costs
What I get
Offline accumulationEncounters, containments and items gathered while you were away, delivered at once on your return.Only inside the offline window and only if the party was standing when you left.
What it costs
The window has a capPast the cap, accumulation stops. Staying away longer adds nothing more.Offline yields lessThe offline rate is lower than that of a player who is present. For the same time, presence yields more.The presence buff does not apply offlineThe chosen line stops counting the moment you close the tab.