Incursion 6
Incursion 6 is a whole region of the world, split into quadrants.
reviewed 8 August 2026
What it is
Incursion 6 is a whole region of the world, split into quadrants.
How I do it
Open the map and pick a destination. Clearing each quadrant opens the next incursion.
- Open the map and pick a destination. Clearing each quadrant opens the next incursion.in gameIncursion map → destination
| Quadrant |
|---|
| Breach 6 — The Marble That Breathes |
| Cavern of the Closed Island |
| Q1 — Cove of the Swapped Plates |
| Q10 — Closed Island Station |
| Q2 — Lagoon of the Liquid Body |
| Q3 — Grove of the Optical Absence |
| Q4 — Fields of the Leap Without Impulse |
| Q5 — Springs of the Moving Ice |
| Q6 — Terraces of Polarity |
| Q7 — Pools of the Two Ages |
| Q8 — Cliffs of Feather and Membrane |
| Q9 — Grove of the Substitute Laurel |
What I get — and what it costs
What I get
The incursion clearedClearing every quadrant opens the next incursion.after clearing every quadrant of the incursion
What it costs